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Robert Caldera
Caldera Trading and Investment
201
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Posted - 2012.04.19 15:30:00 -
[1] - Quote
no we dont. you shouldnt be able to easily hop forth and back from where you are. The JC delay should be raised to multiple days at least. Be where you live, or just deal with the JC cooldown and being out of play eventually.
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Robert Caldera
Caldera Trading and Investment
201
|
Posted - 2012.04.19 15:46:00 -
[2] - Quote
live in 0.0, then jump to highsec for missioning and jumping back to zero shouldnt happen much. Jew where you live so we have targets for roams.
Vote for raising JC delay to >2 days. |

Robert Caldera
Caldera Trading and Investment
202
|
Posted - 2012.04.19 17:41:00 -
[3] - Quote
Vauss Dutan wrote: I dont pick the navy raven to go on frigate roams, i fly a ship i can afford to lose.
what does this have to do with JC? Pick a proper ship.
Vauss Dutan wrote:I dont do roams in a clone augmented for training, I use a clone with no implants. its your choice to put implants into your dumb head. You dont need to. If you do, deal with it. Yo know, eve is working without implants too.
Vauss Dutan wrote:I cant swap clones in station instantly when on jump cooldown so i wont go out on roams in a clone i cant afford to lose. its good that way, I love expensive pod killmails.
Vauss Dutan wrote:Why have the 24 hour cooldown also prevent same station clone swapping? because I like implants on killmails, as many others out there.
Vauss Dutan wrote:Whats the downside? obvious. Me not getting good pod killmails. |

Robert Caldera
Caldera Trading and Investment
203
|
Posted - 2012.04.23 10:13:00 -
[4] - Quote
Gypsio III wrote:Jump clones were a bad idea and should be removed entirely. Return the SP and unplug all the implants.
They are part of the easy force projection that simultaneously creates a small but mostly empty galaxy. They limit the strategic consequences of deployment across the galaxy, which is fundamentally bad for a game that is anchored in the concept of consequences (see CCP's dislike of in-combat refitting). They also unnecessarily favour older, richer players over newbies by allowing them to maintain multiple clones for specific environments.
Attribute implants were also probably a bad idea, they deter people from PVP and leaving highsec. Remove them, and give everyone +4 to their stats. Or +5, it hardly matters I suppose.
yeah force projection argument is legit but I dont think we should remove them at all. Just set the JC cooldown to something high value which would prevent JC from regular use.
I think JC should only be used in emergency situations like for the case you have still assets in stations which were taken by enemies and such. Not for just "oh I need ISK so JC myself to high sec for a couple of hours" use. |
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